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This book is an introduction to programming interactive 3D computergraphics using DirectX 9.0, with an emphasis on game development. Itteaches you the fundamentals of Direct3D, after which you will be ableto go on to learn and apply more advanced techniques. Assumingly,since you have this book in your hands, you have a rough idea of what
DirectX is about. From a developer’s perspective, DirectX is a set ofAPIs (application programming interfaces) for developing multimediaapplications on the Windows platform


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